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Showing posts from January, 2026

Day 31: Kiyana, Monsterpunk

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 Day 31: Kiyana, Monsterpunk  And at last, we reach the final day, the 31st day of January. Already one twelfth on the year done, the tide of time is truly all-consuming. Speaking of all consuming, I was planning on creating a level 20 D&D 3.5 character as a grand final, but I'm frankly exhausted and a little sick. This week was a little painful. So instead, I've decided to showcase another indie game that I picked up a few year back, one of the numerous game taking clear inspiration from D&D 4e. I'm pretty sure I could do a full week of character just out of those game, especially if I include the original. Maybe I'll remember to do that next year! Anyway, I went with Gimmick Labs' Monsterpunk, a fairly flavorful post-apocalypse game of Faustian deals and humanity struggling to survive in a world taken over by creatures of myths, legends, folklore and nightmares. The core concept is that at some point people started to make pact with demons, which led to th...

Day 30th: Rinara, Black Star

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 Day 30: Rinara, Black Star  Day 30, Penultimate day! Where did the month go? Still undecided on the last character, but I went easy for today with a return to LakeSide Games' Black Star for a third member of Kerose's space criminal crew! Is the crew all ladies? Maybe, I'm still undecided on that, maybe next year there's going to be a couple of guys and non-binaries added to the gang, with a robot or two. For now, another lady, after the gunner with a golden mouth and the brawny mechanics, we have the Space-Australian Pilot-Thief! The outlaw even has a perk they can pick that makes it easier for them to break into and hot-wire vehicles, so nice synergy there. Anyway, here's a quick rundown of character creation in case you forgot or I plain didn't let you know the last two time, as I don't remember what I wrote. :v We have ten abilities, each starting at one, we get 10 extra points to distribute but we can't get above a 3. Then we pick two of the ten arc...

Day 29th: Kacklin, Garbarge & Glory

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 Day 29th: Kacklin, Garbarge & Glory  This is it, only two more characters to go after this one, for Day 29! I'm still debating on what I should do for the final character, I have a goofy idea in mind that would take some effort. I'm excited for it and it should be fun to do, but I'm also very exhausted off this January so going easy and just bullshitting a Fate: Accelerated character is kinda tempting! But, that's a problem for the future, instead for today I'm continuing that streak of showcasing some games I haven't before from my Kickstarter list. I would have also liked to maybe do a Shin Megami Tensei character, but I won't get the physical book in time, despite having pre-ordered my book two years ago. Anyway, today I did Wet Ink Games' Garbage & Glory, one of several Raccoon based TTRPG that cropped up in recent years, I know I got at least 3 of them lying around, probably more from bundles on Itch.Io and one page RPGs and such. I don...

Day 28th: Joe Rottweiler, Realms of Pugmire

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 Day 28th: Joe Rottweiler, Realms of Pugmire  Welcome back to day 28, so close to the end of the month and the challenge! I was planning to do another Fabula Ultima character today, but I've already used that system earlier this month and last week. So instead, I went into my pile of kickstarter game for a game I didn't realized was out for a little while, oops! The system this time is all about good boys, it's Onyx Path's Realms of Pugmire, the somewhat confusingly named second edition of the Pugmire RPG. I've never played it, but the idea of a D&D style fantasy RPG with dogs and cats instead of human was endearing! The basics of the setting is that human disappeared a long time ago and uplifted dogs and cats (and a few other I think, including Badgers as orcs stand-in) eventually recreated civilization, reaching a level similar to Medieval as seen through D&D style Fantasy. Instead of checking if I have art of dogs as adventurers or using Heroforge or goin...

Day 27th: Angel the Lost, Fe Borg

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 Day 27th: Angel the Lost, Fe Borg Welcome back to day 27th of the character creation challenge! The end is so near! I'm very tired today, so I plan to keep it short. Let's see if I manage it this time! I was initially planning to do another D&D 5e character based on art I got, an Aarakocra Monk, but I just could work out the enthusiast for it and I wanted to showcase some more system. I may not have gone all unique system each day this year, but it's still better to at least share some system with people who may not know them! I went with A Couple of Drakes' Fe Borg, a game inspired by Mork Borg as you could probably tell by the title! This means it's based on rolling a d20 to meet a number, but the numbers are low, you can lose stats on level up, the book is mostly random tables and arts, some of it is so stylized to be barely legible and it doesn't really stop to really explain itself, relying more on vibe than anything. Rather than playing some morally b...

Day 26th: Jameir, D&D 5e

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 Day 26th: Jameir, D&D 5e  January 26th, the end is drawing very near! Looking at my plans for this week, it was mostly repeat game from earlier in the month, so I'm actually thinking of subbing in some games I haven't done yet! We'll see what I'm going to do, one of the game I was planning was Black Star and that's always so quick to do that I may yet keep it in instead of showcasing something new. Hmm. For today though, I was excited to create this character, even though it's D&D 5e and I've made clear that I don't enjoy it too much, the character creation being especially a weak spot. So what's the story here? Well, it's true that D&D 5e is pretty weak in character options, but there's another way, if you stray from the narrow path of Wizard of the Coast and go party with the third party creators. Specifically, I'm talking about KibblesTasty who made my favorite contents for D&D 5e. Just ultra flavorful stuff with featu...

Day 25: Randy Civilized, Mutants in the Now

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 Day 25: Randy Civilized, Mutants in the Now  Welcome back, we are now officially in the last week of the challenge, the final 7 characters of the year! I decided to go with some random character creation this time, picking up Julian Kay's Mutants in the Now, a playable homage to the Palladium TMNT game from the 80's! I haven't had the chance to get it to the table yet, but it's a fun read and I really enjoy rolling up characters in it! I also used the Mutants in the Next expansion, allowing for human mutants and even regular human, but I didn't roll one of the new animal type, nor human born. I could have picked normal human to make use of the new book, but that's kind of a boring choice in a vacuum. I also could have rolled on the age table, but didn't feel like it! I still picked some option from the book, so the PDF wouldn't be too sad! Let's get right to it, then! Character creation is split into 9 steps, but some of these steps are way way more...

Day 24: Baroness Iron Okomori, Savage Tokusatsu

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 Day 24: Baroness Iron Okomori, Savage Tokusatsu  Welcome back to the 24th day of the character creation challenge! It is cold as hell here, so I'm glad I got nothing to do outside, it's all staying indoor all weekend getting characters ready! Still, let's warm up with some hotblooded heroism, gratuitous explosions and random poses to get the blood flowing! I've been getting into Tokusatsu in 2025, catching the new Garo movie at a film festival last summer, getting the new Kamen Rider series streaming on Youtube and starting to watch the 70's original. Fun stuff all around! I've been enjoying the really weird special effect in the very earliest episode of Kamen Rider, more people dying should be represented by beads slipping out! Sadly, it doesn't seems like the game I picked today has rule for that exactly, but nobody's perfect! BPB Games' Savage Tokusatsu is a, I guess Setting for Savage Worlds, though it's more vibes, rules and suggestion for ...

Day 23: Thalaias, Worlds Without Number

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 Day 23`Thalaias, Worlds Without Number  Welcome back to day 23 of the Character Creation Challenge! This time, I had a much better time with the game, thankfully! I went with Kevin Crawford's Worlds Without Number, the Fantasy branch of his "Without Number" pseudo-OSR series of games! I find that I enjoy these kind of OSR games much more fun and interesting than the "Mad at D&D 3e" sort of OSR. Let's not go back down that road though, shall we? As with the other games this week, this is one I've never created a character in, but I did read a good chunk of the system previously, so I already had a good handle on how it goes. It's another of those game where there's a split in the mechanics between combat and out of combat, not in a deep way like say Lancer, but in the way where fightin' is D20 based and not fightin' is 2d6 rolls, but at least in both case you add a number and try to reach or exceed a target number. Then you have savin...

Day 22nd: Baelsaniel, OSRIC 3.0

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 Day 22nd: Baelsaniel, OSRIC 3.0 One more day, one more character completed! Mythmere Games has recently released the 3.0 version of their AD&D 1e retro-clone, OSRIC, less than a month ago for the player's guide and it looks like they published the GM guide just this Sunday. Having never interacted with that version of D&D at all, I decided to pull it up and roll a Fighter. Cracking it opened, I must admit, I'm really not too impressed with it or the original game if that's the clearer, more cleaned up version. I kept running into situation where they would start to define something like Rate of Attack, stop midway and then a search function would reveal that Rate of Attack is never mentioned anywhere in the book but that specific section that doesn't actually define it. I randomly found the info I needed for my level 1 fighter in the higher level feature of the Fighter, I should have known you always gotta see what level 7 guys get to make level 1 character. Es...